The online racing simulator
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Niels Heusinkveld
S2 licensed
GPL is a must have, it is the daddy of race sims. Its online code still works very well, its replay system isn't even approached by any other game or sim, and you get cars and tracks that nobody would consider driving these days. From a purist racing point of view you have it all; lots of power, and lots of scary bends.

The 66 mod might be a bit more accurate than the 67 when it comes to the tyres. GPL feels very natural and the car dances around. It most certainly HAS a decent tyre model, simple but doing a better job than most sims today!

People who haven't experienced the thrill of going sub 8 minutes on the Nurburgring haven't live... umm. simmed!
Niels Heusinkveld
S2 licensed
Quote from andybarsblade :... but you cant ..

Tristan can
Niels Heusinkveld
S2 licensed
The Fz5 isn't mid engine though, it has its engine hanging from a long beam sticking out of the back!
Niels Heusinkveld
S2 licensed
There is only one 'drive type', that is rear wheel drive. Anything else is like internet porn, its at best acceptable but still way way off the real deal. :P
Niels Heusinkveld
S2 licensed
<not serious mode> Well, weren't there a few hummers in the race anyway? I think they come with an optional turret? </not serious mode>
Niels Heusinkveld
S2 licensed
According to Jeremy Clarkson they must've been some random Halfords bist that stuck to the car as it drove straight through the shop.

I can't imagine them doing anything significant, especially at normal speeds <150km/h. (Yet of course in all those reviews they'll rave on how much stability it adds..)
Niels Heusinkveld
S2 licensed
Think of lift and downforce as the difference in 'weight' the car would put on the scale at 0km/h and at 'speed'..

So if your car is 1000kg , and you'd weigh it at 200km/h it would only register 900kg, that means there is 'lift'; the wind pushes the car up a bit.

If the car would put 1100kg on the scale though, you'd have 100kg of downforce.
Niels Heusinkveld
S2 licensed
I did find the numbers for the 612 Sca...<italian sounding thingy> gilette thingy.. I forgot of course, but its mostly at the rear of the car for sure.

If you'd pull the same lateral G at any speed, that might well indicate a bit of downforce as my - based on no real data at all - thinking was that tyres loose a tad of their grip at higher speeds?
Niels Heusinkveld
S2 licensed
I once got stopped in the street by Jack Daniels
Niels Heusinkveld
S2 licensed
Yes that is the misconception imo! Of course torque curves aren't identical but if you imagine a variomatic, a 7000rpm 250Nm engine would accelerate the car just as quickly as a 3500rpm 500Nm engine! So torque doesn't tell you how fast you'll accelerate at all, because torque gets divided through the gearbox and final drive.

Ferrari probably uses the wind tunnel and computers to optimize the car body shape and most of all some underbody diffuser, accelerating the air out of the back.
Last edited by Niels Heusinkveld, .
Niels Heusinkveld
S2 licensed
I like them as it make simracing quite an acceptable hobby! Thanks to ''Trekkies'' etc too! You make our hobby juuuuuuuuuuuuuuust about socially acceptable!

Now where did I put my helmet and Turbo Fan Wind blower... Ahh here..

/me tightens 4 point harnass and sets 'Crash Sim Tyson Punch Glove' to full alert..
Torque and 'downforce' common misconceptions
Niels Heusinkveld
S2 licensed
Just thinking out loud here how programs like Top Gear don't really understand torque. Like a big Chevy V8 produces loads of torque and a honda vtec for example doesn't come close.. Why don't they realize that power (hp, Kw whatever) is actually more important? A V8 big block producing 500Nm torque at 3500rpm versus a modern jap engine producing 250Nm at 7000rpm; losses aside, these would put exactly the same traction force on the road! The 7000rpm engine needs twice shorter gearing, doubling the effective torque!

Same with downforce; Since when do people actually believe that road cars produce downforce? Only a handfull do, and those are the 'supercars', certainly not your Civic! And even those few like the Ferrari 430, specify downforce at 300km/h, choosing this extreme speed to make the numbers two or perhaps juuuuuuuuuuuuuust 3 digits in kilos.. At 100 or 150km/h the numbers would be pretty pathetic..

end of semi mild shrug type semi rant.
Last edited by Niels Heusinkveld, .
Niels Heusinkveld
S2 licensed
The 'lock stop ff' is just 'max FF' which most users get while driving, depending on the chosen FF strength in game. Most of the time you may not notice when you go out of the chosen steering angle, as there is no 'extra' FF left to make it feel like you've hit the stops.
Niels Heusinkveld
S2 licensed
How hard can it be to do a quick 'format c:' on all the machines? I hope he's done that
Niels Heusinkveld
S2 licensed
Those ''terrorists'' (just a few random weirdo's most likely, not a perfectly organized group if you ask me) are now going: "WTF!? They cancelled it??" Giving them reason to try more of this stuff because it worked this time....
Niels Heusinkveld
S2 licensed
Giving in in fear is never the thing to do..

Plus the irony eh.. Dakar is the closest thing the 'west' has to suicide bombers (240km/h through the desert anyone?) and they obviously care for us and want us to stop doing that? :S
Niels Heusinkveld
S2 licensed
Harjun needs a subforum.. If you and the others who use it want a decent / flexible camera, the super zooms are probably a good choice. Compact enough, flexible enough, decent quality.. not much they can't do in creative hands.

Canon Powershot S3 might be cheap now.
Niels Heusinkveld
S2 licensed
Oi! Who said anything about the Vette?
Niels Heusinkveld
S2 licensed
http://www.youtube.com/watch?v=enr7eNbvqE0

I think it has a fair bit of power
Niels Heusinkveld
S2 licensed
It seems, sadly, that you shouldn't take BRD or NKpro too seriously. The actual quality seems to be less than you'd expect.
Niels Heusinkveld
S2 licensed
If it helps sell and fund future developments... then its legit imo. The last tyre file I saw from this mod was really bad, but then again the flaws in the tyre model mean that you simply have to make a choice of having a tyre that somewhat works within racing slip angles and ratios or having tyres that work somewhat at extreme slip angles and ratios.

The more money devs make, the more time they can spend coding new stuff for future releases.. I hope they sell.. I mean that means the Rice Doriftorz who think FnF movies are 'hawt' are actually good for us simracers; they help fund future sims!
Niels Heusinkveld
S2 licensed
The pc is more than powerfull enough to run a really good physics engine. The PS3 is also more than powerfull enough for this. Its all down to how well the designers build their engines and how realistic the data is that they throw in..
What is wrong with ISI physics tyres, for those tech/tyre interested!
Niels Heusinkveld
S2 licensed
Off topic but sim related; where does ISI go wrong?

http://forum.rscnet.org/showthread.php?p=3646981#post3646981
Niels Heusinkveld
S2 licensed
These things matter indeed. Well spotted.
Niels Heusinkveld
S2 licensed
do you get a consistent framerate that is in the 50+ zone? What sort of hardware specs does your pc consist off.. Might give us more to work with
FGED GREDG RDFGDR GSFDG